Papervision 3D 2.0 Alpha “Great White” Released
Friday, December 7th, 2007
Papervision 3D is a Realtime 3D engine for Flash. With Papervision 3D, developers can create 3D scenes, movement, interactivity, and more all within the environment of the Flash plug-in. Papervision has gone through several major renditions. The last major release was Papervision 3D 1.5. This new release is an alpha version dubbed “Great White” available from the Subversion SVN repository for download through Papervision 3D’s download site.
The documentation has yet to be updated on Papervision 3D’s documentation site with the new classes available from the new release, but there is a great example on RockonFlash.com of how a scene can be constructed and can clarify the basics of “Great White” found here - RockonFlash.com Papervision 3D 2.0 Great White article.
This 2.0 version has been awaited for quite some time, deemed to include features from Away3D basically to create the ultimate Realtime 3D Flash engine. The plan for Papervision 3D 2.0 was to merge Away3D’s features with Papervision code, more can be found here - Papervision 3D and Away3D merge features.
Features included in Papervision 3D 2.0 “Great White” include:
- Shade Materials
- Shaders
- Animation supported ASCollada
- Frustrum Culling
- Multiple Viewports
- Render to Scene
- Increased speed
Comments on “Great White” can be found on Papervision 3D’s post regarding the release.
The release will stay as a download through the SVN repository, so they can update it more easily.
Examples from RockonFlash.com:





